Mendlings privacy policy
Last updated 16 October 2026
Mendlings is a game made by Grond Consulting. This policy covers the game on iPhone and Android, including its test builds on TestFlight and Google Play.
What the game collects
To learn how the game plays, and where it is too hard or too easy, the game sends anonymous play data:
- a random id the game makes when it is installed, and a random id for each time it is opened;
- the kind of device and its operating system (for example "iPhone16,1" and "iOS");
- your approximate location, the country and city, which PostHog works out from your connection's IP address when the data arrives, before it discards the address;
- game events: when the game opens, how many pages of a story you saw before it closed, when a level starts and how it ended (won, lost or left, what broke the hero, the team, the upgrades and boons in play and the slowest moment's frame rate), chapters cleared, permanent upgrades bought, your answer when the game asks how an attempt felt, with the gold leaf and attempt counts at the time, and your answer when the game asks where you found it;
- on Android, where the install came from, as Google Play reports it once: an ad on Google, Google Play's own search and browsing, or one of our own links (for example from YouTube). When it was an ad, the ad's click id is not kept.
Apart from an email address you choose to give with feedback (below), the game does not ask for or collect your name, email address, account, contacts, photos, precise location or advertising id. It has no ads and no purchases.
Where it goes
The play data is sent over an encrypted connection to PostHog, an analytics service in the United States that stores it for us. IP addresses are discarded once the approximate location is worked out, and the data is not tied to a person profile. We use it only to improve the game, and we do not sell it or share it with anyone else.
Feedback you write
If you write to us from the game (Send feedback, or Tell us more after an attempt), the game sends your message to our own server in Germany, along with where you are and how far you have come in the game (chapter, level, team, attempts, chapters cleared, how the attempt went) and your device's model and operating system. If you add your email address, it is sent too, so that we can reply. Nothing else is sent with it, and it is not linked to your play data.
- To stop spam, the server keeps a scrambled form of your connection's IP address for one day, then deletes it.
- The message and those details are posted to a private Discord channel (Discord is in the United States), where we read them.
- We keep messages while they help us improve the game, with daily backups of the server kept for 30 days, and use your email address only to reply to you.
Your choices
- Turn off Share play data in the game's settings, and the game stops sending play data and deletes any it has not sent yet.
- Your progress is kept only on your device. Deleting the game deletes it, along with the game's random id.
- Play data carries no name, contact details, account or id that you can see, so we cannot tell which of it is yours or single it out for deletion. Turning off Share play data is how to stop it.
- To have a message you wrote deleted, along with any email address you gave, write to us and say roughly when you sent it and what it said.
- For questions, write to gustav.segerstedt@grond.dev.
Children
The game is for players aged 13 and over, and is not directed at children under 13.
Changes
If this policy changes, the new version is posted on this page with a new date.